Friday 13 July 2007

Zombie Aspects

You can find some new Zombie Aspects and Weaknesses for World of Darkness RPG below. They were designed for my The Dead can not Swim campaign. You should read Antagonists for more details on Zombies.

Zombie Aspects

Absorption
If zombie looses any limb, it can pick up the limb from another dead body (ordinary or zombie) and attach it to it's place. After few moments the body will react and will attach the limb so it is usable as before. Zombie can attach 1 limb per dot in Absorption per day.

Call of the Dead
Zombies can call other dead to join the hunt or feast. The radius of the zombies call is 20 yards per dot in Strength.

Scavenger
Zombie will eat even the body dead more than 24 hour in order to survive the short therm shortage of fresh meat on the table. The loss of Physical Integrity is slowed down as follows:
  1. 1 point per (Resilience) days
  2. 1 point per (Resilience) weeks
  3. 1 point per (Resilience) days
Weaknesses

Special diet
Zombie has to eat only a specific part of the human body in order to survive. You can select one per dot in this weakness. Examples: brain, liver, lungs, kidney, bone marrow.

Author of the original picture is KingZombie.

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